He's a wizard that can summon boxes and move objects, meaning his offensive skills are non-existent. Amadeus is kind of useless in boss fights. Occasional oddity in character physics, game has its quirks.
But seeing as my four year old GTX670 can keep it capped pretty much all of the time, it’s not a stretch anymore. Back when these games came out in 20 respectively, playing on Extreme settings with a good framerate required a pretty solid rig.
I don’t think I ever took as many screenshots per minute as I did in the Trine games. And don’t even get me started on some of the bosses or goblins in the second game. Every plant, leaf, statue, EVERYTHING looks absolutely wonderful. In the second game you have to use several skills from the three characters in combination to achieve the same results, making it more enjoyable. There is also the fact that each character has 3 ranks on their spells, and Amadeus in particular can summon more than twice the number of objects in the first game when compared to the second, including floating platforms which make it easy to bypass obstacles or reach difficult places. Characters are rather overpowered in the first game, thanks to the inventory system, allowing you to equip up to 9 artefacts to each character, improving stats or giving them health boosts (or outright giving them a second life). You get just the right amount of information to be able to enjoy the characters and their misadventures. While this could be a negative point, you don’t really need to know more than what is told to you, and from then on the plot develops over the course of the game and through their dialogue, which is pretty nice.
You get a quick background on their reasons to do whatever they are/want to do and that’s it.
read the full review :D - Characters are fleshed out in a very light way. read the full review Review for Trine Enchanted Edition and Trine 2: The Complete Story. Review for Trine Enchanted Edition and Trine 2: The Complete Story.